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=====Themes in the Endgame===== *Moral Complexity: By the end, the players should have realized that Durnstang’s plan, while catastrophic, is rooted in a desire for freedom from the endless cycle of suffering and death. This might cause them to question their own motivations: are they defending a flawed system just because it’s all they’ve ever known? *The Cost of Victory: Whether or not the players succeed, the Weave is damaged, and life will never return to what it was. Heroes must live with the consequences of their choices, and some of the Cabal’s actions may have irreversible effects. *Divine Detachment: Even if the players win, the gods may become more distant, their influence waning due to the instability of the Weave. Mortals may have to adapt to a world where divine intervention is rare or nonexistent, leading to new power struggles among mages, rulers, and factions.
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