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Selenir
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=== Origin and Lore=== Selenir was forged over a thousand years ago by the Eyes of Azimaar, a secretive order of wizard-philosophers who followed the god of knowledge and law during the height of the Vampire Plague. At the time, civilisation teetered on the brink—entire cities had fallen to undeath, and magic alone could not hold back the tide. Desperate, the Eyes used a divine relic they had guarded since the Mage Age: a Tear of Azimaar, shed by the god’s avatar when he beheld the rise of the undead scourge—an affront to truth, the natural order, and the Weave itself. When the Tear touched the forge, it solidified into divine amber, forming the spiritual and literal core of Selenir. This wasn't normal amber—it carried Azimaar's judgement made manifest: unwavering clarity, incorruptible will, and the searing light of absolute truth. Selenir was intended to be wielded by a champion of righteousness, someone capable of facing vampires and cutting through deception and fear alike. But when the Demonplague emerged in the Luna Valley—an even greater threat—Selenir was deemed obsolete. As the Valok's gaze spread their twisted affliction, the Eyes turned to magic and ranged combat. Selenir was stored away in a warded vault, protected—but forgotten. When the ooze, altered by the Eyes’ own experiments, awakened and began consuming the vault’s contents, it absorbed countless magical items—yet failed to penetrate the amber surrounding Selenir. This amber was no prison. It was self-created—a divine cocoon formed by the sword itself. When your player attuned to it, Selenir judged him and *willed itself free*, dissolving the amber and awakening once more. ---
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