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Additional mid level Encounters
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===Elemental Node of Rot (7th Level)=== A natural elemental node, which once provided balance to the surrounding region, has been corrupted. The PCs are tasked with stopping the spread of the blight before it engulfs a nearby village. ==== Encounter Overview ==== *Location: A desolate field surrounding the corrupted node, where the natural elements are in disarray—lightning storms crackle overhead, and the ground is scorched. *Objective: Purify the elemental node and defeat the creatures drawn to its power. *Challenge: Combat (elemental creatures, corrupted beasts), skill challenge (cleansing the node). *Magic Aura: Detect magic reveals a heavy aura of conjuration and transmutation, centred around the node. ==== Combat Encounter ==== Creatures: *1x Blighted Earth Elemental (use an earth elemental stat block with additional necrotic damage and the ability to summon corrupted vines as legendary actions). *4x Fungal Blights (use vine blight statistics but add the ability to drain HP, dealing necrotic damage and healing themselves for half the amount). *2x Twisted Elementals (use air elemental statistics with necrotic damage replacing thunder damage, and vulnerability to radiant damage). ==== Skill Challenge ==== PCs must perform a Cleansing Ritual to restore the elemental node. They must gather rare herbs, prepare a purification circle, and use elemental reagents found in the area. This requires 3 successful skill checks (Nature DC 14, Arcana DC 16, and Survival DC 13). Failure results in an additional wave of corrupted elementals. ==== Rewards ==== *700 XP for purifying the node. *Item: Rod of Elemental Harmony – A magical rod that allows the wielder to cast protection from energy once per day.
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