Editing
Additional encounters
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Hints: === • A DC 12 Intelligence (Arcana) or Wisdom (Nature) check identifies that the animals are suffering from more than a mundane disease—there are faint traces of magic warping their bodies, with a distinct necrotic element involved. • On a failed check, the adventurers might assume it’s a strange magical disease, but a DC 13 Wisdom (Survival) check can track down the source of the illness: a small patch of land at the edge of the farm, where an unnatural growth of fungi spreads from a nearby forest. • A successful DC 10 Intelligence (Investigation) check near the source shows traces of someone—or something—having passed through recently, suggesting an outside influence.
Summary:
Please note that all contributions to Orsein may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Orsein:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
British English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information