Session012: Difference between revisions
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It transpired that the ghosts had been summoned from their rest by the necromancer <u>[[Ralekai Gravemore]]</u>, but had not been dismissed, and asked the party to "put them out of their misery and allow them to return to their afterlife." After a brief dialogue, during which they mentioned, by way of reward, an enchanted shield that could be found disguised as stone on a statue elsewhere in the complex. | It transpired that the ghosts had been summoned from their rest by the necromancer <u>[[Ralekai Gravemore]]</u>, but had not been dismissed, and asked the party to "put them out of their misery and allow them to return to their afterlife." After a brief dialogue, during which they mentioned, by way of reward, an enchanted shield that could be found disguised as stone on a statue elsewhere in the complex. | ||
After a brief prayer by Mogadon to get the departed spirits, the group searched the room, discovering a hidden compartment in the base of the throne-like seat in the room. Inside was a tarnished copper sceptre, showing the same ancient Mater holy symbol, as well as a very old Dwarvish drinking tankard with a map on the side of it. | |||
**** Check audio for gold! | |||
Returning to the corridors, the group pressed on, exploring the old cellars further. the next door they opened smelt awful. An old man, chained up next to a table and chair had died of dehydration or lack of food - probably only recently. Based on the papers on the table, it appears he had been recopying selected texts - mostly from what looked like history texts. A scrawled note in considerably worse handwriting, stated that his name was Piotr xxx, formally a scribe from Safeharbour and his captors hadn’t come to feed him for a couple of days. | |||
Realising that had they explored further when they were here before, they might have saved his life, the party shrugged and moved on, with barely a second thought. | |||
The other thing of interest in the room was a large glass cloche trapping a zombie rat on a stout table, with several heavy books sat on top of it holding it down. | |||
Searching further, the group passed through the broken down iron gate where the zombies had come free, and found three statues, one of which held a stone shield that turned out to be detachable. The shield was lighter than it looked, and clearly magical, as leather straps formed on the back where there had been none. | |||
In the next room, another ghost was discovered - this one trapped in some sort of arcane circle. This was the ghost of <u>[[Feriae The Wise]]</u> | |||
=====Day Thirty-Five - Arriving at Fort Frostfell.===== | =====Day Thirty-Five - Arriving at Fort Frostfell.===== | ||
Revision as of 21:38, 9 October 2023
Session Twelve - 29th September 2023
SHORT VERSION
Exploring - finding the ghost of the Knight and Priest, dialogue, setting free the ghosts. Finding the remains of Peitr. Finding the statues - getting the Guardian's Shield of Retribution, talking to Faerai the Wise, Spank stealing gems from Chillwyrm's lair, performing an identify spell on Shield and ?, travelling towards Gardong Marhold... sleeping the night (and levelling up).
LONG VERSION
- Link to audio file -
After the battle with the three zombies, the group returned to the room with the large table and fountain in the corner and cautiously opened the door to the next room, where they discovered a "throne room" of sorts, where they encountered two ghosts. A knightly figure and a clerical figure - the later showing an archaic holy symbol of Mater - the god of the poor, downtrodden and sick. It becomes, clear that the ghosts are from the original (founding?) members of the Order of the Last Bastion - which originally built Fort Frostfell a hundred years earlier - before the order relocated to larger premises in Safeharbour some twenty years ago.
It transpired that the ghosts had been summoned from their rest by the necromancer Ralekai Gravemore, but had not been dismissed, and asked the party to "put them out of their misery and allow them to return to their afterlife." After a brief dialogue, during which they mentioned, by way of reward, an enchanted shield that could be found disguised as stone on a statue elsewhere in the complex.
After a brief prayer by Mogadon to get the departed spirits, the group searched the room, discovering a hidden compartment in the base of the throne-like seat in the room. Inside was a tarnished copper sceptre, showing the same ancient Mater holy symbol, as well as a very old Dwarvish drinking tankard with a map on the side of it.
- Check audio for gold!
Returning to the corridors, the group pressed on, exploring the old cellars further. the next door they opened smelt awful. An old man, chained up next to a table and chair had died of dehydration or lack of food - probably only recently. Based on the papers on the table, it appears he had been recopying selected texts - mostly from what looked like history texts. A scrawled note in considerably worse handwriting, stated that his name was Piotr xxx, formally a scribe from Safeharbour and his captors hadn’t come to feed him for a couple of days.
Realising that had they explored further when they were here before, they might have saved his life, the party shrugged and moved on, with barely a second thought.
The other thing of interest in the room was a large glass cloche trapping a zombie rat on a stout table, with several heavy books sat on top of it holding it down.
Searching further, the group passed through the broken down iron gate where the zombies had come free, and found three statues, one of which held a stone shield that turned out to be detachable. The shield was lighter than it looked, and clearly magical, as leather straps formed on the back where there had been none.
In the next room, another ghost was discovered - this one trapped in some sort of arcane circle. This was the ghost of Feriae The Wise
Day Thirty-Five - Arriving at Fort Frostfell.
On to Session 013
Back to Session 0011
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