Dwarven gods: Difference between revisions

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'''Hölst, "All Father" (LG)''' - Primary god of the dwarves, of mining, metalcraft and clan.
==Hölst, "All Father" (LG)''' - Primary god of the dwarves, of mining, metalcraft and clan.==
  Religion Name -  
Religion Name -  
  Relationships with other Religions - Good with Brünsc and Cay Naja, strained with Verdain.
Relationships with other Religions - Good with Brünsc and Cay Naja, strained with Verdain.
  Churches - All dwarfholds have large temples to Hölst
Churches - All dwarfholds have large temples to Hölst
  Tenent - ''This is the way.''
Tenent - ''This is the way.''
  Rituals - Various coming of age, significant clan events, opening up new mineshafts/workshops etc
Rituals - Various coming of age, significant clan events, opening up new mineshafts/workshops etc
Piety
===PURPHOROS'S DEVOTEE===
Piety 3+ Purphoros trait
 
As a devotee of Purphoros, you have drawn the notice of the forge god with your skill. You can cast shield of faith with this trait, requiring no material components, a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest.
 
In addition, you know the mending cantrip. Intelligence is your spellcasting ability for these spells.
 
===PURPHOROs's VOTARY===
Piety 10+ Purphoros trait
 
You can cast heat metal with this trait, requiring no material components. Once you cast the spell in this way, you can't do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell. In addition, you have advantage on saving throws against being knocked prone.
 
===PURPHOROs 's DISCIPLE===
Piety 25+ Purphoros trait
 
While you are standing and an effect would push you 1 foot or more, you can use your reaction to not be pushed.
 
===CHAMPION OF THE FORGE===
Piety 50+ Purphoros trait
 
You can increase your Strength or I ntelligence score by 2 and also increase your maximum for that score by 2 .
 
 


'''Sharvena, "Dwarf Mother" (NG)''' - Dwarven goddess of the home, love and fertility.
'''Sharvena, "Dwarf Mother" (NG)''' - Dwarven goddess of the home, love and fertility.

Revision as of 11:36, 28 October 2024

Hölst, "All Father" (LG) - Primary god of the dwarves, of mining, metalcraft and clan.

Religion Name - Relationships with other Religions - Good with Brünsc and Cay Naja, strained with Verdain. Churches - All dwarfholds have large temples to Hölst Tenent - This is the way. Rituals - Various coming of age, significant clan events, opening up new mineshafts/workshops etc Piety

PURPHOROS'S DEVOTEE

Piety 3+ Purphoros trait

As a devotee of Purphoros, you have drawn the notice of the forge god with your skill. You can cast shield of faith with this trait, requiring no material components, a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest.

In addition, you know the mending cantrip. Intelligence is your spellcasting ability for these spells.

PURPHOROs's VOTARY

Piety 10+ Purphoros trait

You can cast heat metal with this trait, requiring no material components. Once you cast the spell in this way, you can't do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell. In addition, you have advantage on saving throws against being knocked prone.

PURPHOROs 's DISCIPLE

Piety 25+ Purphoros trait

While you are standing and an effect would push you 1 foot or more, you can use your reaction to not be pushed.

CHAMPION OF THE FORGE

Piety 50+ Purphoros trait

You can increase your Strength or I ntelligence score by 2 and also increase your maximum for that score by 2 .


Sharvena, "Dwarf Mother" (NG) - Dwarven goddess of the home, love and fertility.

 Religion Name - 
 Relationships with other Religions - Good with Hölst, Brünsc and Cay Naja, strained with Verdain.
 Churches - All dwarfholds have small temples to Sharvena
 Tenent - The female dwarves should be honoured and respected.
 Rituals - Various seasonal ones, marriages, births etc

Brünsc of the Axe (CN) - God of battle

 Religion Name - 
 Relationships with other Religions - Good with Hölst, Sharvena and Cay Naja, strained with Verdain
 Churches - Most dwarfholds have multiple shrines to Brünsc
 Tenent - Defending dwarves and taking the battle to their enemies is the honourable way to go.
 Rituals - Praying before and after (and often during) battles.   Remembering the fallen.

Verdain (NE) - (dwarven aspect of Volkstein?) - god of gold (greed) and hidden treasures, exploration/exploitation

 Religion Name - 
 Relationships with other Religions - Strained with Hölst and Brünsc, neutral with Cay Naja.
 Churches - Small private shrines, usually held by dwarves who dedicate their lives to trading or exploring.
 Tenent - The garnering of material wealth, the seeking of treasures in the earth, trading with others
 Rituals - Before making deals, before exploring new areas

Cay Naja (NN) - god of death and decay

 Religion Name - 
 Relationships with other Religions - Good with all other dwarven gods.  
 Churches - Small shrines usually associated with burial crypts
 Tenent - Death is but the next step for a dwarf.  
 Rituals - When giving the last rites to a dying dwarf, it is to Cay Naja that prayers are given.