Session019: Difference between revisions
Matthewfenn (talk | contribs) (Created page with "===Session Nineteen - 12th April 2024=== ====SHORT VERSION==== ====LONG VERSION==== - <u>Link to audio file</u> On to <u>Session 020</u> Back to <u>Session 0018</u> - Back to <u>Session Summary</u>") |
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====LONG VERSION==== | ====LONG VERSION==== | ||
- <u>[[Media:The_Demonplague_-_Session_19.mp3|Link to audio file]]</u> | - <u>[[Media:The_Demonplague_-_Session_19.mp3|Link to audio file]]</u> | ||
The party followed the footsteps of the fleeing hobgoblin, coming across a room with multiple broken sarcophagi in it and evidence of where the pair of hobgoblins had been playing dice. Morthos thought for a moment that he had found a rune trap on the door, but it was only when Drex looked at it that they realised there was another, more simple wire noise trap that had been set up hastily by the fleeing hobgoblin. Once that had been disabled, the group passed through into a narrow short corridor that had one additional door and an archway with some stairs leading down to a lit open area. | |||
Leaving the golem guarding the stairs with instructions to attack anyone it sees apart from them, the group headed through the door to find another room with some broken sarcophogi, and beyond that, a corridor similar to the one they had previously encountered - with doors like the ones they had heard possible prisoners behind - although these ones had no locks fitted to them. Finally, they found another large door similar to the one they had entered the complex through. Upon opening it, a cascade of stones and rubble fell through, showing that the whatever lay beyond had long since been buried under a cave-in. | |||
A few moments later, they could hear what sounded like the golem moving and starting to fight something, and they hurriedly retraced their steps, descending the stairs where they had left the golem to discover a large open oval room, dominated by a huge statue, probably to some elven deity in the middle. The iron plated dwarven clay golem was busy fighting a nine foot tall eleven stone golem, and losing. The group decided to help their golem, Cormir rushing down the stairs and slashing with his new magical sword, chipping off pieces of stone, only to get slammed by the golem in return as it splits its attack between him and the dwarven built golem. As Drex fires off an eldritch blast from the balcony, Mogadon uses the recently received scroll to summon a Stone Warden - a stone armoured dwarven spirit guardian that immediately moves forward to attack. Morthos rushes down the stairs and slashes at the golem as well, but fails to connect. The dwarf golem smacks at the eleven one a couple of times and everyone joins in to attack the elven golem, Mogadon firing off a guiding bolt, | |||
On to <u>[[Session020|Session 020]]</u> | On to <u>[[Session020|Session 020]]</u> | ||
Revision as of 13:17, 19 April 2024
Session Nineteen - 12th April 2024
SHORT VERSION
LONG VERSION
- Link to audio file
The party followed the footsteps of the fleeing hobgoblin, coming across a room with multiple broken sarcophagi in it and evidence of where the pair of hobgoblins had been playing dice. Morthos thought for a moment that he had found a rune trap on the door, but it was only when Drex looked at it that they realised there was another, more simple wire noise trap that had been set up hastily by the fleeing hobgoblin. Once that had been disabled, the group passed through into a narrow short corridor that had one additional door and an archway with some stairs leading down to a lit open area.
Leaving the golem guarding the stairs with instructions to attack anyone it sees apart from them, the group headed through the door to find another room with some broken sarcophogi, and beyond that, a corridor similar to the one they had previously encountered - with doors like the ones they had heard possible prisoners behind - although these ones had no locks fitted to them. Finally, they found another large door similar to the one they had entered the complex through. Upon opening it, a cascade of stones and rubble fell through, showing that the whatever lay beyond had long since been buried under a cave-in.
A few moments later, they could hear what sounded like the golem moving and starting to fight something, and they hurriedly retraced their steps, descending the stairs where they had left the golem to discover a large open oval room, dominated by a huge statue, probably to some elven deity in the middle. The iron plated dwarven clay golem was busy fighting a nine foot tall eleven stone golem, and losing. The group decided to help their golem, Cormir rushing down the stairs and slashing with his new magical sword, chipping off pieces of stone, only to get slammed by the golem in return as it splits its attack between him and the dwarven built golem. As Drex fires off an eldritch blast from the balcony, Mogadon uses the recently received scroll to summon a Stone Warden - a stone armoured dwarven spirit guardian that immediately moves forward to attack. Morthos rushes down the stairs and slashes at the golem as well, but fails to connect. The dwarf golem smacks at the eleven one a couple of times and everyone joins in to attack the elven golem, Mogadon firing off a guiding bolt,
On to Session 020
Back to Session 0018
- Back to Session Summary