Human Gods
Jump to navigation
Jump to search
Veritas "the Truth Seeker" (LG) - God of Truth and Justice. Also the patron deity of Pacedon.
Religion Name - The Truthsayers Relationships with other Religions - Tolerant of all but the evil/monstrous gods. Friends with Azimaar the Wise, Volstar the Merchant. Churches - formal cathedrals, churches, chapels and shrines Tenent - Upholding the law, society through order and authority of the state. Tolerance for other beliefs Rituals - Formal prayers in court rooms and other government functions, Mass and hymns at sun down
Azimaar "the Wise" (LN) – God of mages, learning
Religion Name - The Teachers Relationships with other Religions - Tolerant of all but the evil/monsterous gods. A disdain for Volstar. Churches - shrines in libraries and schools. A more formal "church" in Pacedon. Tenent - Knowledge, Wisdom, Magic. Rituals - Prayers
Brunsk “Father of Battle” (CN) – A god of war/fighting etc(aspect of dwarven version).
Religion Name - Battlepriests Relationships with other Religions - Tolerant of all gods. Churches - small shrines only - usually on old battlefields. Tenent - War is inevitable. Only through strength of arms can peace be bought. Rituals - Prayers before battle. Ceremonies to remember particular battles on their anniversaries. Ceremony on the Autumn equinox to remember all the fallen from all battles.
Volstar "the Merchant" (LN) - God of trade, money, wealth
Religion Name - Coinspinners/Coincollectors Relationships with other Religions - Tolerant of all gods (except Volkstein) - Disdain for Mater Churches - Shrines in most banks, larger temples in all the major cities. Sells scrolls/potions for cash. A profit making organisation! Tenent - Money makes the world go round Rituals - Blessings before making transactions.
Gaeda, "Earth Mother" (NG) - God of agriculture, love, home (aspect of Elansten)
Religion Name - Greenfingers Relationships with other Religions - Good with all except Volkstein Churches - Tenent - Rituals -
Sven'haeden. "God of Song" (CN) - God of music, gambling and adventure. (and halflings)
Religion Name - no organised religion Relationships with other Religions - Happy go-lucky Churches - Anywhere there is a fest-hall Tenent - Rituals -
Mater, "the injured god" (NG) - God of the poor, downtrodden and sick
Religion Name - Painbearers Relationships with other Religions - . Churches - Some small churches in larger cities, shrines elsewhere. Relies on charity and philanthropy. Tenent - The meek shall inherit the earth Rituals - Too many to mention. Prayers for everything.
Volkstein "the Dark" (NE) - God of greed, deception and power
Religion Name - Darkbringers Relationships with other Religions - Almost universally hated. Churches - None known Tenent - Power comes from power. Rituals - Unknown
Durnstang "Lord of the Dead" (LN) - God of the dead.
Religion Name - Peacemakers Relationships with other Religions - Good with all Churches - All cemeteries have shrines. Tenent - Death comes to all. Rituals - Burial rites
Odin All Father (??) - worshipped exclusively by the Al'Shekeim nation
Religion Name - Lightbringers Relationships with other Religions - They are all false gods. Worship of them forbidden in Al Shekeim. Churches - large temples, churches and shrines throughout the land. Tenent - Odin is the one true god and should be worshipped by all. It is though his will that everything has come to be. Rituals - Prayers in morning and evening, births, deaths and significant dates like midsummer/midwinter etc.