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Combined display of all available logs of Orsein. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:45, 22 October 2024 Matthewfenn talk contribs created page Eternal Covenant Summary (Created page with "Cult of the Eternal Covenant Summary The Cult of the Eternal Covenant, devoted to Maltherion, operates secretly within cities and influential circles, promoting undeath as salvation from mortal fragility. The cult targets those who fear death, suffer illness, or desire power, guiding them through a transformation process called the Great Transition. Hierarchy of the Eternal Covenant: High Council (The Enlightened Ones): Liches leading the cult, spreading Maltherio...")
- 10:52, 22 October 2024 Matthewfenn talk contribs created page Great Transition (Created page with "==The Transition Ritual: From Life to Undeath== The process of transforming a Cult of the Eternal Veil member from life into undeath is known as the "Great Transition." This highly secretive and meticulously orchestrated ritual is designed to sever a mortal's connection to the natural cycle of life and death, replacing it with a twisted version of immortality in undeath. Below is a detailed description of the steps involved in this ritual: ===1. The Preparation (Days Le...")
- 15:39, 21 October 2024 Matthewfenn talk contribs created page Cult of the Eternal Covenant (Created page with "==Undeath as Salvation: Cult of the Eternal Covenant== The "Cult of the Eternal Covenant" is one of the most widespread and insidious of Maltherion’s undead cults. Operating in secrecy within major cities, remote settlements, and even among influential circles, this cult preaches a doctrine of immortality through undeath, framed as a divine gift to escape the fragility of mortal existence. Their teachings resonate with those who fear death, suffer from illness, or des...")
- 15:03, 21 October 2024 Matthewfenn talk contribs created page Durmstang (Created page with "===Durnstang's Betrayal and Frustration=== Though Durnstang dutifully performed his role for eons, ensuring that souls transitioned to their rightful places after death, he gradually became embittered. The role he played, while essential, was stagnant. While other gods basked in the creation of life, the flow of magic, and the celebration of their worshippers, Durnstang found himself forgotten and neglected. Mortals feared him, shunning his temples in favour of gods of l...")
- 14:58, 21 October 2024 Matthewfenn talk contribs created page Cabal of the Unseen Hand (Created page with "The Cabal's structure is deliberately opaque, with Durnstang’s true identity known only to a select few. Each member has been recruited or manipulated by a higher-ranking figure in the Cabal, believing they are working towards their own personal goals, but in truth, they are all advancing a grand design. ===Key Members of the Cabal=== ====<u>Maltherion</u>, the Whispering Lich (Undead)==== *Role in the Cabal: Master of necromantic lore, tasked with destabilizing t...")
- 14:53, 21 October 2024 Matthewfenn talk contribs created page Proto-History (Created page with "In the beginning, before time and matter coalesced, the cosmos was a formless void known as the Primordial Abyss. From the Abyss emerged the Eldritch Forces, vast, ineffable beings that shaped the planes of existence through their wills. These forces were not beings in the sense mortals understand; rather, they were embodiments of concepts—chaos, order, light, darkness, time, and oblivion. Over aeons, as these forces waged cosmic wars and performed acts of creation, t...")
- 17:09, 20 October 2024 Matthewfenn talk contribs created page Additional mid level Encounters (Created page with "== Encounters with the Viridescent One == These encounters are designed for a mid-level adventure, starting at 6th level and increasing in difficulty through to 10th level. They involve the escalating threat of the Viridescent One’s corruption, from minor disturbances to significant blights on the land. Each encounter includes suggested combatants, traps, and challenges, as well as roleplay elements for PCs who seek non-combat solutions. Corrupted Grove (6th Level)...")
- 17:09, 20 October 2024 Matthewfenn talk contribs created page Module Two (Created page with "<u>Additional mid level Encounters</u>")
- 16:57, 20 October 2024 Matthewfenn talk contribs created page Additional encounters (Created page with "== Encounter 1: The Rotting Grove == === Location: === A dense, normally peaceful forest on the outskirts of a village. Recently, hunters and herbalists have reported strange changes, with the forest losing its vitality, and the ground turning sickly and blackened. === Setup: === As the adventurers traverse the forest, they come across a patch of unnaturally decaying plant life. Trees are twisted, their bark cracked and oozing sap like blood. The ground beneath them is...")
- 16:11, 20 October 2024 Matthewfenn talk contribs created page Lady Elenora Lorathas (Created page with "==Lady Elenora Lorathas== Race: Human Alignment: Lawful Neutral Class/Occupation: Wealthy landowner, influential widow Age: 52 Location: Barrenford, resides at Lorathas Estate ===Overview=== Lady Elenora Lorathas is a stern and influential figure in Barrenford, a frontier town facing economic and social decline. As the widow of the Lorathas family, known for their once-thriving merchant trade, she holds considerable wealth and sway over local matters. Despite t...")
- 23:46, 19 October 2024 Matthewfenn talk contribs created page Gaeda (Created page with "Gaeda The Earth Mother, Goddess of Agriculture, Love, and the Home Pantheon: Orsein Human Pantheon Alignment: Neutral Good (NG) Domains: Life, Nature, Love, Community Symbol: A blooming tree or a hearth with glowing embers Favoured Weapon: Sickle or club Worshippers: Farmers, midwives, homemakers, healers, and those seeking fertility and harmony in their homes Overview Gaeda, known as the Earth Mother, is the goddess of agriculture, love, and the home in the human pan...")
- 23:14, 19 October 2024 Matthewfenn talk contribs created page The Rusted Crown (Created page with "The Rusted Crown (Inn & Tavern) The Rusted Crown is the beating heart of Barrenford, standing proudly as the largest and most popular inn and tavern in town. Known for its warm hospitality, hearty meals, and ale that soothes even the most road-weary travelers, this establishment is much more than just a place to rest—it’s a hub for the town’s gossip, deals, and, if one knows the right words, secret meetings with the local underworld. Located near the bustling town...")
- 15:10, 19 October 2024 Matthewfenn talk contribs created page Barrenford (Created page with "Barrenford is a rustic frontier town on the edge of a dark forest, surrounded by rolling hills and farmland and a small river that is only just about navigable downstream towards the coast and larger towns. The town has grown up around a trade route that connects coastal cities to the inland areas of Pacedonia and features a large stone bridge that was built prior to the dark ages which still looks new due to the magic used in its construction. Recently, caravans have...")
- 14:40, 19 October 2024 Matthewfenn talk contribs created page Dylan “The Shade” McCrae (Created page with "Dylan “The Shade” McCrae Human Rogue (Level 4), Neutral Pretender Guildmaster of Barrenford’s Underworld Cover Identity: Dylan the Cooper Publicly, Dylan earns a modest living as a cooper, crafting barrels, casks, and crates for Barrenford’s merchants and taverns. His small workshop near the edge of town is cluttered with woodworking tools, half-finished barrels, and the strong smell of wood shavings and resin. He is known as a quiet, dependable craftsman, thoug...")
- 14:27, 19 October 2024 Matthewfenn talk contribs created page Bert (Created page with "Bert “Old Bert” Wyndell Human Commoner (Level 1), Neutral Innkeeper of “The Rusted Crown” in Barrenford Overview: Bert Wyndell, better known as “Old Bert,” is the innkeeper of The Rusted Crown, the most prominent tavern and inn in Barrenford. A man in his early sixties, Bert has spent most of his life in Barrenford, having inherited the inn from his father. He’s a gruff, no-nonsense figure with a thick grey beard and a weathered face, but beneath his tough...")
- 14:04, 19 October 2024 Matthewfenn talk contribs created page Father Galdrin (Created page with "Father Galdrin Human Cleric (Level 5), Neutral Good Priest of Gaeda, the Earth Mother Overview: Father Galdrin is the priest of Barrenford’s temple dedicated to Gaeda, the Earth Mother. He is a well-meaning but overwhelmed man in his late forties, known for his dedication to the welfare of the townspeople. However, with recent events spiraling out of control — grave robbing, undead sightings, and increasing fear among the populace — he is struggling to maintain ho...")
- 12:32, 19 October 2024 Matthewfenn talk contribs created page Mayor Roderick Varn (Created page with " ===Mayor Roderick Varn (CR 1/8)=== <b>HP:</b> 9 (2d8) <b>AC:</b> 10 (no armour) <b>Speed:</b> 30 ft <b>Stats:</b> Str 10, Dex 10, Con 10, Int 12, Wis 14, Cha 12 <b>Skills:</b> Persuasion +4, Insight +4 <b>Personality:</b> Overwhelmed but dedicated, trying to keep a lid on panic despite feeling powerless. <b>Motivation:</b> He wants to protect his town but has no idea how deep the problems run.")
- 12:30, 19 October 2024 Matthewfenn talk contribs created page Module One (Created page with "==Adventure Module - Whispers in the Shadows== Welcome to Barrenford, a frontier town on the brink of collapse, where whispers of the dead and shadows of dark powers begin to spread. As the PCs arrive, they are plunged into a web of danger and intrigue, not by design but by a series of seemingly accidental events. ===Session 1: Arrival in Barrenford=== <b>Background </b> The PCs arrive in Barrenford after a long and uneventful journey as caravan guards, expecting to c...")
- 08:42, 19 October 2024 Matthewfenn talk contribs created page Structure of the Campaign (Created page with "The players’ journey to halt Durnstang’s plans can involve a rich tapestry of encounters, intrigue, moral dilemmas, and discoveries that gradually reveal the scale of the threat. Rather than simply fighting their way through a series of bosses, the party can interact with multiple layers of Durnstang’s scheme, slowly uncovering clues and piecing together his ultimate goal. Here are some ideas for low- to mid-level adventures that fit within the framework of your c...")
- 23:02, 18 October 2024 Matthewfenn talk contribs created page Kyros (Created page with " ==6. Kyros “The Shadowed Fang” (Living, Drow)== *Role in the Cabal:* Kyros, a ruthless and cunning Drow warlord, leads the *Web of Knives*, a mercenary company and assassins’ guild that dominates the underworld of multiple cities. Kyros is unaware of Durnstang’s larger goal, believing his operations serve only his own ambition to control the surface world and strengthen the influence of the Drow. However, his organisation is a crucial tool for Durnstang’s sc...")
- 10:09, 18 October 2024 Matthewfenn talk contribs created page Orralax (Created page with "==Orralax, The Ebon Eye (Beholder, Master of Arcane Aberrations)== ===Role in Durnstang’s Cabal:=== Orralax is a beholder of immense power and cunning, dedicated to the study and manipulation of arcane forces. As a master of aberrant magic, his role in Durnstang’s Cabal is to exploit weaknesses in the Weave, particularly in areas where planar boundaries are fragile. Orralax’s work with planar manipulation and his knowledge of forbidden magics are critical to Durns...")
- 09:29, 18 October 2024 Matthewfenn talk contribs created page The Cult of the Final Veil (Created page with "==The Cult of the Final Veil== The Cult of the Final Veil is a nihilistic, death-worshipping organisation operating in the shadows of Orsein. Founded by the fallen Valkyrie Ivelka, the cult seeks to undermine the Cycle of Mortality by embracing oblivion, rejecting the afterlife, reincarnation, and all divine promises of eternal life. The cult’s ultimate goal is to free mortals from the gods’ control by severing their connection to the Weave, ensuring their souls...")
- 09:20, 18 October 2024 Matthewfenn talk contribs created page Ivelka (Created page with "### **Ivelka, The Fallen Valkyrie (Fallen Celestial, Death Domain Cleric)** *Role in the Cabal:* Ivelka is Durnstang’s agent of corruption within mortal religious institutions, a once divine being who has fallen from grace and now leads death cults across Orsein. Her role in the Cabal of the Unseen Hand is to dismantle faith, corrupt holy orders, and spread nihilism, convincing mortals that the gods are indifferent to their suffering and that only death can bring fre...")
- 09:02, 18 October 2024 Matthewfenn talk contribs created page Sarkathus (Created page with "==Sarkathus, The Demon Lord of Discord (Fiend, Balor)== *Role in the Cabal:* Sarkathus is Durnstang’s connection to the Abyss, a key force of pure chaos and destruction within the Cabal of the Unseen Hand. His role is to sow discord, destabilise societies, and create an environment where mortal order and divine control crumble. He is a fiend of immense power, a Balor who revels in corruption and the annihilation of structure. While Sarkathus believes he is serving hi...")
- 22:38, 17 October 2024 Matthewfenn talk contribs created page The Viridescent One (Created page with "== <b>The Viridescent One, Corruptor of Nature</b> (Eldritch Fey, Warden of Withering Growth) == <b>Role in the Cabal:</b> The <u>Viridescent One</u> is a twisted fey, an embodiment of decay and aberrant growth who seeks to corrupt the natural cycles of life and death. Within <u>Durnstang</u>’s Cabal, the Viridescent One's role is to weaken nature’s intrinsic connection to the Great Weave, undermining the natural forces that sustain life and balance in the w...")
- 22:20, 17 October 2024 Matthewfenn talk contribs created page Maltherion (Created page with "==Maltherion, The Whispering Lich (Undead, Lich)== **Role in the Cabal:** Maltherion, an ancient necromancer and now lich, is one of Durnstang’s most loyal agents within the Cabal of the Unseen Hand. His obsession with the perfect form of undeath has driven him to pursue immortality and mastery over life itself, transcending mortal limitations. Unlike Kyros, Maltherion is fully aware of Durnstang's ultimate goal to sever the Weave, but his own ambitions are aligned wit...")
- 22:02, 17 October 2024 Matthewfenn talk contribs created page DM Notes (Created page with "==Launch Page for new campaign created on ChatGPT.== ===The Proto-History of Creation=== In the beginning, before time and matter coalesced, the cosmos was a formless void known as the Primordial Abyss. From the Abyss emerged the Eldritch Forces, vast, ineffable beings that shaped the planes of existence through their wills. These forces were not beings in the sense mortals understand; rather, they were embodiments of concepts—chaos, order, light, darkness, time, and...")
- 15:56, 6 October 2024 Matthewfenn talk contribs created page Session027 (Created page with "===Session Twenty Seven - 4th October 2024=== Recovering from the early morning attack by cultists - the group continue to search for the House of Chaos. After travelling most of the day, occasionally back tracking and trying alternative directions, the group came across the ravine mentioned by Feriae the Wise. With the notes from the deceased cultists to help guide them, they travelled along the edge of the ravine towards it's end, eventually spotting a set of bronz...")
- 07:37, 2 October 2024 Matthewfenn talk contribs created page Overview (Created page with "==Orsein== The campaign takes place in the world of Orsein, a world not unlike our own. The story begins within the confines of the Known World. This consists of the existing major cultures surrounding the Mazatrian Ocean, their homelands, and their colonies. ===PHYSICAL CHARACTERISTICS=== In terms of Geography, Orsein is very similar to Earth, and has similar topographic features, just slightly exaggerated for heroic effect. Much of the Flora and Fauna is similar as we...")
- 23:13, 20 September 2024 Matthewfenn talk contribs created page Session026 (Created page with "===Session Twenty Six - 20th September 2024=== The party spend the evening at Journy's Tavern, answering question from the curious locals about all sorts of things - especially their opinions on the elections happening that day. [DAY XX] The following morning, they finally hear the results of the elections, with Paumine Sandlewood being elected Chairperson, and Bjalien Viadas, Someth Skullcleaver and Malaga Taerwain all being elected to the village council. They a...")
- 23:08, 7 September 2024 Matthewfenn talk contribs created page Money Pouch of Holding (Created page with "==Money Pouch of Holding== ===Description=== As long as there are more than 5 coins in this pouch, this otherwise normal looking money pouch feels as if it has a handful of coins in it regardless of how many it actually holds. ===Magical Aura=== This pouch does not radiate any magical aura. ===Details=== Type: Wondrous Item, rare Attunement: no The pouch is connected to an extra dimensional space - and can actually hold a lot more coins/gems than one would expect -...")
- 23:01, 7 September 2024 Matthewfenn talk contribs created page Dagger of Venom (Created page with "==Dagger of Venom Weapon== (Dagger), Rare (Requires Attunement) ===Description:=== The Dagger of Venom is a sleek and menacing-looking dagger with a dark, envenomed blade. The hilt is adorned with intricate, snakelike patterns, and the pommel is shaped like a coiled serpent. ===Properties:=== Venomous Strike: When attacking with the Dagger of Venom, the wielder can choose to expend a charge from the dagger to coat the blade with potent venom. On a successful hit, the t...")
- 22:56, 7 September 2024 Matthewfenn talk contribs created page Cloak of Mists (Created page with "==Cloak of Mists== ===Description=== This cloak is made of fine grey silk that has a distinctive hem bearing patterns of clouds. Inside the lining is scattered with emroidered stars. ===Magical Aura=== A faint aura of transmutation surrounds the cloak, with occasional pulses of conjuration magic. ===Details=== Type: Wondrous Item, rare Attunement: Yes When wearing the Cloak of Mists, you can use a bonus action to transform into a misty form as per the spell ''Gase...")
- 22:49, 7 September 2024 Matthewfenn talk contribs created page Ring of Disguise (Created page with "==Ring of Disguise== ===Description=== This ornate ring set with several different gemstones radiates medium power illusion magic. ===Details=== Type: Ring, rare While wearing this ring, you can use an action to cast the ''Disguise Self'' spell from it at will. The spell ends if the ring is removed. Disguise Self: You make yourself--including your clothing, armor, weapons, and other belongings on your person--look different until the spell ends or until you use your act...")
- 22:42, 7 September 2024 Matthewfenn talk contribs created page Ring of Water Walking (Created page with "==Ring of Water Walking== ===Description=== This plain gold band radiates medium power transmutation magic. ===Details=== Type: Ring, rare When worn, this ring allows the wearer to move across any liquid surface--such as water, acid, mud, snow, quicksand, or lava--as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). If put on whilst already submerged in a liquid, the magic carries the target to the surface of the liq...")
- 22:37, 7 September 2024 Matthewfenn talk contribs created page Gloves of Mage Hand Mastery (Created page with "==Gloves of Mage Hand Mastery== ===Description=== These soft supple gloves are very thin, and can be worn under normal gauntlets. ===Details=== Type: Gloves, rare When worn, these allow the wearer to cast the cantrip Mage Hand - even if not a mage. The spell is an enhanced version of the cantrip, doubling the range of the normal Mage Hand spell to 60'")
- 21:58, 7 September 2024 Matthewfenn talk contribs created page Session025 (Created page with "===Session Twenty Five - 6th September 2024=== ====SHORT VERSION==== The group set off on their journey back to Tomar's Crossing. Just after fording a river with their fruit laden wagon, the group passed a set of recent tracks from a group of between 10 and 20 people heading from East to West. A short while later, Mogadon spotted a metal sheet sticking out of the mud. This turned out to be some sort of religious writings, some in common, some in goblin - this time en...")
- 22:22, 30 August 2024 Matthewfenn talk contribs created page Session024 (Created page with "===Session Twenty Four - 30th August 2024=== ====SHORT VERSION==== The group retreated from the mushroom room and decided to head in via the front doors instead, where they used Bazig's name to get past the three ogres in the entrance hallway. Inside the main temple, they could see that the fruit trees, bushes and vegetables were growing abundantly, and the Bazig the half-ogre seemed to be running the place, four other ogres and a bunch of human/half-elf ex-bandits al...")
- 17:18, 30 August 2024 Matthewfenn talk contribs created page Gem of Brightness (Created page with "==Gem of Brightness== ===Description=== This large walnut sized yellow gemstone glows with an inner light when looked at closely. ===Magical Aura=== When subjected to the spell "Detect Magic," the Guardian's Retribution emanates a moderate aura of Abjuration and an enchantingly faint aura of Evocation. ===Details=== Type: Gem, rare When invoked, the Gem can perform several of different functions. * Consuming no charges, it can cast light on itself, shedding a unifor...")
- 17:04, 30 August 2024 Matthewfenn talk contribs created page Wind Dancer's Cloak (Created page with "==Wind Dancer's Cloak== ===Description=== The Wind Dancer's Cloak is a shimmering cloak woven from ethereal threads that billow and swirl as if caught in a perpetual gust of wind. The cloak seems to move of its own accord, creating a mesmerizing dance of colors and light. ===Magical Aura=== When subjected to the spell "Detect Magic," the Wind Dancer's Veil emits a strong aura of Transmutation magic, with traces of Enchantment. ===Details=== Type: Wondrous item, rare (r...")
- 11:17, 30 August 2024 Matthewfenn talk contribs created page Zephyr Boots (Created page with "==Zephyr Boots== ===Description=== The Zephyr Boots are crafted from supple leather and adorned with feathers that shimmer like sunlight on water. When worn, the boots feel incredibly light, almost as if they are lifting the wearer slightly off the ground with each step. ===Magical Aura=== When subjected to the spell "Detect Magic," the Zephyr Boots emit a moderate aura of Transmutation magic, with traces of Enchantment. ===Details=== Type: Wondrous item, rare (requires...")
- 11:16, 30 August 2024 Matthewfenn talk contribs created page Stonebreaker Wand (Created page with "==Stonebreaker Wand== ===Description=== The Stonebreaker Wand is a stout, solid wand carved from enchanted granite. It bears intricate etchings depicting scenes of dwarven warriors battling against monstrous foes. When held, it feels cool to the touch and pulses with a faint, rhythmic energy. ===Magical Aura=== When subjected to the spell "Detect Magic," the Stonebreaker Wand emits a faint aura of Evocation magic, with traces of Abjuration. ===Details=== Type: Wand, unco...")
- 11:14, 30 August 2024 Matthewfenn talk contribs created page Tempest Staff (Created page with "==Tempest Staff== ===Description=== The Tempest Staff is a gnarled wooden staff adorned with swirling patterns of lightning that seem to dance and shift across its surface. When held, the staff crackles with static energy, and faint arcs of electricity occasionally leap from it. ===Magical Aura=== When subjected to the spell "Detect Magic," the Tempest Staff emits a strong aura of Evocation magic, with faint traces of Abjuration. ===Details=== Type: Staff, rare (requir...")
- 11:12, 30 August 2024 Matthewfenn talk contribs created page Ethereal Essence Dust (Created page with "===Description=== Ethereal Essence Dust is a shimmering, iridescent powder that seems to shift and change color like a swirling mist. It emits a faint, otherworldly glow that illuminates the surrounding area with a soft, ethereal light. ===Magical Aura=== When subjected to the spell "Detect Magic," Ethereal Essence Dust emits a faint aura of Conjuration magic, with traces of Divination. ===Details=== Type: Wondrous Item (dust), uncommon When scattered over a creature or...")
- 11:11, 30 August 2024 Matthewfenn talk contribs created page Everflame Longsword (Created page with "==Everflame Longsword== ===Description=== The Everflame Longsword is a masterfully crafted weapon with a blade that seems to dance with flickering flames. Its hilt is adorned with intricate designs resembling coiling serpents of fire. ===Details=== Type: Weapon (longsword), rare Requires Attunement This is a +1 sword that deals 1d6 fire damage on a successful hit.")
- 22:00, 29 August 2024 Matthewfenn talk contribs created page Session023 (Created page with "===Session Twenty Three - 12th July 2024=== ====SHORT VERSION==== After battling with what turned out to be a Valok, the group were celebrated as heroes. The warned the council that anyone who got close enough to the Valok to make eye contact with it had a high chance of being infected by the Demon Plague - and would themselves, after only a few days, get feverish, grow stronger, lose their marbles and then die, before rising as a Velok! The party managed to persuade...")
- 21:12, 29 August 2024 Matthewfenn talk contribs created page Session022 (Created page with "===Session Twenty Two - 28th June 2024=== ====SHORT VERSION==== After a brief stand-off with some of Kunk's hobgoblins, the party met again with Ralekai and even Mogadon agreed to allow the undead necromancer to make a vaccine for him. After another night's rest, the group gathered the prisoners and made their way back, first to Gardong Marhold where they gathered the other ex-prisoners, their undead horse and cart, a load of rations and tents. They then returned to...")
- 10:52, 12 May 2024 Matthewfenn talk contribs created page Session021 (Created page with "===Session Twenty One - 10th May 2024=== ====SHORT VERSION==== The party awoke - Drex feeling extra strong and slightly less intelligent... Obviously infected with the demon plague. The group went to find Ralekai, who was busy dissecting and extracting various unmentionables from the corpse of a long dead Storm elf... He took blood samples from Drex, Morthos and Cormir, Mogadon deciding to hold off for now. The group then went to look at one area of the Barrows/Tem...")
- 10:52, 12 May 2024 Matthewfenn talk contribs uploaded File:The Demonplague - Session 21.mp3
- 10:52, 12 May 2024 Matthewfenn talk contribs created page File:The Demonplague - Session 21.mp3