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====AT THE HOUSE OF CHAOS====
====AT THE HOUSE OF CHAOS====
''The secret lair of the Cult of Gar'tulrak.
* <u>[[Melgar the Quick]]</u> - Knows the Abjuration and Evocation parts of the ritual and can be found at the House of Chaos.
* <u>[[Melgar the Quick]]</u> - Knows the Abjuration and Evocation parts of the ritual and can be found at the House of Chaos.



Revision as of 22:34, 21 May 2025

Session Notes

Backstory

Sessions:

Date Session Number Description
3rd March 2023 Session One Arriving in the Luna Valley - assisting other refugees, killing winter goblins and skeletons. (Day 21 since Meteor Strike)
17th March 2023 Session Two Arriving in Tomar's Crossing [NPCs: Orich Stronghammer] (Day 21-28)
31st March 2023 Session Three [2] Meeting people in Tomar's Crossing [NPCs: Bjalien Viadas, Huberg Greyborn, Sir Brenarfom Steelcrest] (Day 29)
14th April 2023 Session Four Fort Frostfell - Exploring the basement, killing a wight, rescuing prisoners from winter hobgoblins. [NPCs: Harlyot Crushade, Harlan Barrypot, Gothmog Plaguereaper] (Day 30)
5th May 2023 Session Five Fort Frostfell - Negotiating with a wyvern, killing winter goblins [NPCs: Chillwyrm, Borden, Gower] (Day 30)
26th May 2023 Session Six [3] Journeying back to Tomar's Crossing - Defeating cultists. [NPCs: unnamed cultists, Borden & Gower, an unnamed dwarf] (Day 31 since Meteor Strike) (Day 31)
16th June 2023 Session Seven Arriving in Tomar's Crossing - Rewards and hearing of the threat to Kadra. [NPCs: Bjalien Viadas, Kadra Tourmaline, Paumine Sandlewood, Orich Stronghammer, Malaga Taerwain, Jorney Yovurn, Bazil the Bizarre, Cadicca LeBlorne, Sir Brenarform Steelcrest, Isperil Lightwind, Dorn the dwarf] (Day 31-32 since Meteor Strike)
14th July 2023 Session Eight In Tomar's Crossing - An invitation by the Baker, interrupting a sorcerer's evil plans - a near death experience. [NPCs: Basil the Bizarre, Phelm and Messa Barristar, Ellie Mircar - aka Merriath the Quick] (Day 32)
28th July 2023 Session Nine In Tomar's Crossing - The dwarf Mogadon saves Kadra and joins the party. Accidentally finding a murderer. [NPCs: Bjalien Viadas, Kadra Tourmaline, Paumine Sandlewood, Colinus Birthwitch, Isperil Lightwind, Sir Brenarform Steelcrest, Bazil the Bizarre, Merriath the Quick] (Day 32-33)
4th August 2023 Session Ten In Tomar's Crossing - Trial and execution, tracking and losing a sorcerer. [NPCs: Bjalien Viadas, Kadra Tourmaline, Paumine Sandlewood, Colinus Birthwitch, Isperil Lightwind, Bazil the Bizarre, Phelm Barristar, Hranza Brinner, Merriath the Quick] (Day 33)
18th August 2023 Session Eleven Leaving Tomar's Crossing to return to Fort Frostfell - NPCs: Messa and Phelm Barristar, Kadra Tourmaline, Paumine Sandlewood] (Day 33-34)
29th September 2023 Session Twelve [4] Skeletal nighttime ambush, arriving at Fort Frostfell, zombies, laying to rest two Order of the Last Bastion ghosts, Learning about Xancrown from Feriae the Wise. Heading to Gardong Marhold - NPCs: Feriae the Wise] (Day 34-35)
20th October 2023 Session Thirteen Ambush by bandits and Chillwyrm the wyvern. Release of an Efreeti. Arrival at Gardong Marhold] (Day 36)
03th November 2023 Session Fourteen Exploring Gardong Marhold] (Day 36) - Attack by animated armour and a rug of smothering,
17th November 2023 Session Fifteen Exploring Gardong Marhold] (Day 36) - Destroying animated swords, hand print door, geletanous cube, a dwarven golem, creeping downstairs.
8th December 2023 Session Sixteen Exploring Gardong Marhold] (Day 36) - Fighting the bandits, escaping
26th January 2024 Session Seventeen Exploring Gardong Marhold] (Day 36) - Helping the bandits with a leadership challenge, freeing prisoners, LOOT! NPCs: Thorn, Bazig the half-ogre, Theraf Shortcloak.
16th February 2024 Session Eighteen Leaving Gardong Marhold, arriving at Storm Elf Barrows] (Day 37) - Is the warlock obsessive about gems? Yes! NPCs: Kunk the hobgoblin
12th April 2024 Session Ninteen Exploring the Storm Elf Barrows - meeting the necromancer] (Day 37) NPCs: Ralekai Gravemore, Kunk the hobgoblin
19th April 2024 Session Twenty Exploring the Storm Elf Barrows - Drex has the plague? Vaccination anyone?] (Day 38) NPCs: Ralekai Gravemore, Kunk the hobgoblin
10th May 2024 Session Twenty One Exploring the Storm Elf Barrows - hidden chapel? Heading back to Tomar's Crossing, fighting an Ice Basalisk at Fort Frostfell] (Day 39-40) NPCs: Ralekai Gravemore, Kunk the hobgoblin
28th June 2024 Session Twenty Two [5] Tomar's Crossing - Fighting a Velok, talking with the council before road trip.] (Day 40-41) NPCs: Bjalien Viadas, Kadra Tourmaline, Paumine Sandlewood, Orich Stronghammer, Cadicca LeBlorne, Malaga Taerwain, Feriae the Wise
12th July 2024 Session Twenty Three [6] Travelling - dropping off plague victims with Ralekai, bottling a demon, arriving at Il'Shara's Retreat] (Day 41-42) NPCs: Orich Stronghammer, Ralekai Gravemore, Kunk
30th August 2024 Session Twenty Four Il'Shara's Retreat - Talking their way in and out.] (Day 42-44) NPCs: Bazig, Thorn, Targanoth the Brave
6th September 2024 Session Twenty Five Journey to Tomar's Crossing - election day and killing Kadra's murderer.] (Day 44) NPCs: Bjalien Viadas, Paumine Sandlewood, Colinus Birthwitch, Isperil Lightwind, Jorney Yovurn, Malaga Taerwain, Sir Brenaform Steelcrest
20th September 2024 Session Twenty Six Tomar's Crossing Election results and journeying towards the House of Chaos.] (Day 44-49) NPCs: Bjalien Viadas, Paumine Sandlewood, Malaga Taerwain, Someth Skullcleaver.
20th October 2024 Session Twenty Seven Arriving at the House of Chaos.] (Day 49) NPCs: Fireballing some Cultists
1st November 2024 Session Twenty Eight Following the cultists down the Song of the Silver Path. A monstrosity from the depths.] (Day 49)
22nd November 2024 Session Twenty Nine Following the cultists down the Song of the Silver Path. The end of the path.] (Day 49)
20th December 2024 Session Thirty Meeting Melgar the Quick druid ghost, disturbed rest] (Day 50)
17th January 2025 Session Thirty One Start of a battle with the remnents of the Cultists] (Day 50)
31st January 2025 Session Thirty Two End of a battle with the Cultists, searching for and finding the Emperor's Tower] (Day 50-53)
21st February 2025 Session Thirty Three Exploring the Emperor's Tower. The Frost Bound Ophidian Raljevak.] (Day 50-53) NPCs: Elial the Wise
13th March 2025 Session Thirty Four End of a battle with the Cultists, searching for the Emperor's Tower] (Day 50-53)
31st January 2025 Session Thirty Two End of a battle with the Cultists, searching for the Emperor's Tower] (Day 50-53)
31st January 2025 Session Thirty Two End of a battle with the Cultists, searching for the Emperor's Tower] (Day 50-53)
31st January 2025 Session Thirty Two End of a battle with the Cultists, searching for the Emperor's Tower] (Day 50-53)
31st January 2025 Session Thirty Two End of a battle with the Cultists, searching for the Emperor's Tower] (Day 50-53)


The Cast

The PCs

  • Cormir De'Glast - [Male Human Fighter 6 - Rune Knight] - A tall strong man of many talents, Cormir De'Glast is a fighter first and foremost. Obsessed with giants, he had studied their lore for years, finally making a breakthrough recently as he managed to unlock some of their runic magic to incorporate into his fighting abilities.

Cormir's Background

  • Morthos - [Male Tiefling Rogue 6 - Arcane Trickster] - An unusual looking being, complete with horns, tail, silver pupil-less eyes and purple hair, Morthos stands out in any crowd - which given his preference for skulking in the shadows and going unnoticed is unfortunate.

Morthos's Background

  • Drex- [Male Aasimar Warlock 6] - Another unusual looking fellow, short with silver hair, pearlescent pupil-less eyes and pale skin, Drex turns heads wherever he goes. Having an unusual "fire" monkey as his familiar also tends to make him stand out.

Drex's Background

  • Mogadon Ironheart - [Male Dwarven Cleric 6] - A traditional dwarf with a rock solid view of how the world should be.

Mogadon's Background

The NPCs

IN TOMAR'S CROSSING

The only surviving settlement in the Luna Valley

AT FORT FROSTFELL

An old human outpost outside the area of the glacier - created by the Order of the Last Bastion Knights a generation ago.

  • Dourkeg - the hobgoblin leader who controlled the goblins. Now deceased.
  • Gothmog Plaguereaper - the Wight that Ralekai Gravemore had set in place to keep the goblinoids in line. Now deceased.
  • Harlyot Crushade - Used to be a guard captain in Safeharbour, now works for Ralekai Gravemore to keep an eye on Harlan Barrypot
  • Horlen Barrypot - Gnome wizard doing research on the Demonplague for Ralekai Gravemore
  • Chillwyrm - the gem loving wyvern who turned a blind eye to goblin slaying for a gem or two.
  • Borden and Gower - two ex-Militia from Sweetwater who helped the party escape Fort Frostfell
  • The ghosts of Sir Eldoroth Conway and Friar Ulius Semper - the first leader of the Order of the Last Bastion Knights and his high priest respectively. Summoned by Ralekai Gravemore, but laid to rest by Morthos.
  • Feriae the Wise - the ghost of a long dead druid, part of the druid circle Minas Herion that were the cause of the glacier that had dominated the valley for over thousand years until it was melted by the arrival of a meteor just over a month ago.

AT GARDONG MARHOLD

A dwarven ziggurat, dedicated to the dwarven god of death in an attempt to stave off the Demonplague.

  • Thorn - A weasel looking rogue type, one of the Black Skull Bandits.
  • Bazig - The half-ogre leader of the Black Skull Bandits.
  • Theraf Shortcloak - The female leader of the Black Skull Bandits - deceased.
  • Allia Thernius - Bjalien’s niece that had gone missing since the group of refugees she had left Safeharbor with had been set upon by bandits led by a half-ogre.

AT STORM ELF BARROWS

An ancient tomb/temple to the elven goddess Elansten.

  • Ralekai Gravemore - the necromancer who is looking for a cure to the Demonplague.
  • Kunk - the Hobgoblin side-kick to Ralekai.

AT IL'SHARA'S RETREAT

An ancient Elven temple to Téssalian the Golden.

  • Bazig - The half-ogre leader of the Black Skull Bandits.
  • Thorn - A weasel looking rogue type, one of the Black Skull Bandits.
  • Targoneth the Brave - The ghost of a shape changing druid met at Il' Shara's Retreat - provided two of the components for the ritual - a Jade Gauntlet and some Ferangi Mushrooms.
  • Mongo - The sleeping hill giant spaced out on Ferangi mushrooms.

AT THE HOUSE OF CHAOS

The secret lair of the Cult of Gar'tulrak.

  • Melgar the Quick - Knows the Abjuration and Evocation parts of the ritual and can be found at the House of Chaos.

AT THE EMPEROR'S TOWER

  • Elial the Learned - Knows the Divination and Necromantic parts of the ritual and can be found at the Emperor's Tower.

HEARD ABOUT, BUT NOT MET YET

  • Phalin and Callie - a priestess and her acolyte daughter who had remained behind in the ruined village of Sweetwater to maintain the daily ritual to keep Galell trapped beneath the church.
  • Galell - an undead nymph (a Merath) who, when alive, had fallen in love with a human miner named Branock Finthar, only to be murdered by his brother Allan in a fit of jealous rage.
  • Gartlemak - a power of some sort? Mentioned by the cultists that had ambushed the party on the way back from Fort Frostfell, as well as multiple times in the ancient goblin book the cultists had.
  • Xancrown - THE Demon! Named amongst the Abyssal symbols on the altar in Bazil the Bizarre’s basement. The source of the Demonplague!
  • Nalla the Gifted - Knows the Conjuration and Illusion parts of the ritual and can be found in Gal'Nara's Tomb.


NAMES HEARD BUT OF PEOPLE THE PARTY WILL NEVER ACTUALLY MEET

  • Branock and Allan Finthar - many years ago a miner and his brother from the village of Sweetwater both fell in love with a nymph named Galell. In a fit of jealous rage, Allan killed both the nymph and his brother, causing the nymph to later return as an undead horror - a Merath.

Open Plots Lines (to remind the PCs)

Here is a list of the current open “plots”, how the party found out about them and what “clues”they have come across so far… Not necessarily in any order... Though given the name of the campaign is "The Demonplage" - thought it best to pop that one at the top :-)

  1. The Demonplague
    1. See link above.
  2. Saving Kadra from Merriath the Quick
    1. Councilwoman Kadra is a low level sorceress, and her previous mentor, Merriath the Quick, had gone mad after hearing that dragons had returned to the world - and got this strange idea that if she were to drink the blood of all her students she would then become a dragon herself.
    2. Having battled Merriath twice, the party know she can cast some fairly powerful spells, including Wall of Fire, Dimension Door, Fireball, Dispel Magic, Flaming Hands, Invisibility and Scorching Ray with possibly others. She apparently also has a poison dagger, and some means of changing her appearance.
    3. Apparently Merriath will need a good uninterrupted hour to perform the ritual once she has kidnapped Kadra.
    4. The party left Tomar's Crossing with this unresolved - leaving the town in a state of paranoia looking for the murderous shapeshifter. When they returned a few days later, Merriath had not yet been discovered - and Kadra was still alive... so far.
  3. Investigate Bjalien’s stolen locket.
    1. He suspects one of his fellow council members - Colinus Birthwitch, Paumine Sandlewood or Kadra Tourmaline.
  4. Guard the Bakery
    1. Phelm Barristar asked the party if they would sleep in the bakery at night as he was paranoid that given the deluge of refugees in the town and the lack of food, that someone would break in. He would allow the PCs to have free baked goods as payment.
    2. Messa Barristar was obviously upset about something when Morthos first entered the bakery, but submissively left when her husband Phelm came in with their three small children. She visited the PCs whilst they were spending the night in the bakery, and Mogadon suggested she speak to Isperil Lightwind, the village priestess about her deep depression.
    3. Cormir found a concealed hiding spot in the floor of the bakery with a burlap bag hidden below, trapped by a small bell, where the paranoid Phelm was obviously hiding stuff. The PCs spent just one night there before heading off to Fort Frostfell.
    4. When the party returned to Tomar's Crossing, they saw Phelm Barrister - he looked somewhat haunted, but they didn't speak to him.
  5. Local Politics
    1. Huberg Greyborn mentioned that he was frustrated by the fact that the refugees had no say in the way the village was being run - which given the refugees now outnumbered the original residents, was crazy. He wants to persuade the council to give votes to the refugees.
    2. Cadica Le’blorne, completely separately expressed the same desire, though stated that he would also want to run as a council member himself, what with his being an experienced leader and all.
    3. Bjalin paid the party a bonus to parade around the village and tell everyone that he sponsored their mission to Fort Frostfell and rescue people
    4. Kadra mentioned - when she admitted that she was a sorceress, that Bjalin had been blackmailing her to follow his voting in the council otherwise he would reveal her secret.
    5. The party have shown very little inclination to get involved in the village politics.
  6. Visit Sweetwater to deal with Merath (an undead nymph)
    1. Borden, one of the people rescued from Fort Frostfell, mentioned that Priestess Phalin and her acolyte daughter Callie had remained behind at the village of Sweetwater when the floods forced everyone to flee.
    2. Apparently, many years ago in the village, a miner (Branock Finthar) had fallen in love with a nymph named Galell, but his brother Allan, in a jealous rage, had murdered both of them. The nymph returned as an undead horror - a merath - after murdering Allan, and terrorised the village until the priests of the village intervened. Unable to vanquish the merath, they bound it with special wards in their catacombs beneath the village church. The merath had been stuck there for several generations now - with the priests renewing the wards every day to ensure she remains bound. The few times they failed, she escaped and killed someone, so Phalin and Callie remained behind when the comet struck and the villagers fled - to continue to set the wards every day.

Closed Plot Lines

  1. The missing prisoners
    1. When at Fort Frostfell, the prisoners that the PCs rescued mentioned that other prisoners had been taken. Some would have been eaten by the goblinoids, but some were taken somewhere else. Several had been taken just a day earlier.
    2. A map on the wall of the Hobgoblin's room showed a place called Gardong Marhold barely a day's march away. Having visited the place, several prisoners were found, but some had also been taken to another location - the Storm Elf Barrows, where the necromancer Ralekai Gravemore is working.
    3. Having visited the Storm Elf barrows, they have negotiated their release from Ralekai Gravemore and returned them to Tomar's Crossing.
  2. Find Bjalien’s niece Allia Thernius.
    1. She left Safeharbor with a group of refugees who were set upon by bandits led by a half-ogre. The survivors made it to Tomar's Crossing, but Allie was apparently captured. Bjalien tells the PCs that Allia is his niece and asks if they could find her and bring her to him. He will pay 100 gp for her safe return.
    2. The party suspected that the feisty female whose tongue had been cut out might be Allia, but never actually asked her, nor thought to ask Bjalien when they returned to Tomar's Crossing.
  3. Building material for the refugees
    1. Malaga Taerwain, the owner of the Weary Traveller Inn mentioned that some of the refugees from Safeharbor had told her that large tents were part of a merchant shipment captured by a group of bandits with skull brands on their necks led by a half-ogre. If the PCs can recover these tents for Malaga, she will be a hero to the refugees, and she’ll be able to free up some of the space in The Weary Traveler.
    2. The tents were found at Gardong Marhold, and returned to Tomar's Crossing. Malaga was very pleased and offered the party some riding horses as compensation for their help - which the party said they would consider picking up at a later date.
  4. Capture a Zombie Rat
    1. Paumine is very curious about the zombie rats popping up in the valley. She offers to give the characters a magic scroll of their choice from her collection if they bring her one to research.
    2. A Zombie Rat has now been found, trapped under a cloche in the basement of Fort Frostfell.
    3. The party collected the zombie rat from Fort Frostfell and delivered it to Paumine who gave the party a scroll (and allowed them to copy some rituals) by means of payment.

Magic Items

(Not including scrolls and potions)

Cormir

Morthos

Drex

Mogadon